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Design

Layout, type and interface decisions, with the reasoning left in.

2 posts matching “decisions” Clear

Design

Designing for the Second Read

Interfaces get read twice: once by somebody skimming, once by somebody in trouble. Designing for the second reader changes nearly every decision.

Ari Bennett · 8 min read

Design

Type Scales Without the Guesswork

A type scale is not a mathematical mystery. It is five or six decisions you make once, then stop relitigating on every screen.

Ari Bennett · 6 min read

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